Lily is an interactive sound designer and researcher whose primary research interest is sonification. Her work focuses on how sound can translate data and processes into forms that are both aesthetically engaging and perceptually meaningful for listeners.
She completed a Bachelor’s degree in Art and Technology at the Beijing Film Academy, where her interest in generative sound and interactive media began. She later earned an MSc in Sound and Music Computing at Queen Mary University of London, developing a strong technical foundation in digital signal processing, spatial audio, and computational sound design.
Currently, Lily works as a Research Assistant in the School of Design at Southern University of Science and Technology, where she is involved in sound studies and the Humanities Virtual Lab. Her practice follows a research-through-design approach, developing interactive sound systems as a way to explore sonification in environmental, cultural, and humanistic contexts. She is particularly interested in how aesthetic decisions in sonification shape listeners’ perception and understanding.
For Programming : C++, Python, JUCE;
For Audio Production : Pro tools, Ableton live, Logic;
For Interactive Sound Systems : Max/MSP, Pure Data, Reaktor, Arduino, Raspberry Pi, WWise;
For Game Making : Unity, RPG Maker;